Experienced QA Manager with 16 years of dedication to managing quality assurance for complex, high-scale projects.
Exhibits resilience and flexibility in navigating new and demanding settings.
Focused on establishing and optimizing workflows and processes.
Reliably a team contributor, emphasizing goal orientation.
Supervised all QA functions, including game and tech QA, ensuring seamless quality assurance processes.
Managed outsourced QA services to maintain high performance standards and deliver consistent results.
Supported initial releases and patch updates while driving department growth and establishing performance metrics.
Hitman 3 (WoA)
Formed a dedicated in-house functional testing team to improve testing efficiency.
Supervised in-house Functional Testers, ensuring efficient task management and workload distribution.
Guided and assisted a team of in-house functional testers, fostering professional growth and efficiency.
Supervised outsourced QA team to ensure adherence to quality standards.
Managed the design and coverage of test cases.
Ori and the Will of the Wisp
Ori and The Blind Forest Switch Edition
Supervised QA department to ensure adherence to quality standards.
Prepared documentation and reports for project tracking and analysis.
Provided post-production support to address any issues promptly.
Participated in planning and allocating team resources effectively.
Wolfenstein II: The New Colossus
Wolfenstein: Youngblood
Supervising and coaching the internal QA department.
Responsible for recruiting and onboarding new team members.
Coordinating work between the MG office and outsourced QA teams.
Developed internal testing procedures for entire company.
Preparing documentation and reports.
Post-production support.
Contributed to enhancements in game stability, quality, and performance for compliance with external partners
THE DESCENDANT
Established QA department and defined its role within company
Creating and supervising the build pipeline process.
Overseeing and executing all QA-related tasks including functionality testing, build delivery, and performance testing.
Developing organizational documentation resources.
Contributing to project planning
Fortnite
Spyjinx (Unreleased)
Facilitated engagement of multidisciplinary teams comprising game designers, programmers, and content creators
Implemented and maintained effective project management methodologies, including Agile.
Collaborated closely with stakeholders, including executives and publishers, to define and prioritize project goals, deliverables, and milestones.
Managed game development from pre-production, asset creation and testing.
DYING LIGHT (Online mode)
Supervised QA-related tasks while leading a team of testers, ensuring thorough functionality and performance evaluations.
Developed necessary documentation to enhance clarity and traceability of testing efforts.
Engaged in project planning for effective test management and strategy formulation.
Performed focus tests to assess usability and identify potential improvements.
Gears Of War Judgment
Functionality and compliance testing, build delivery, company-wide development support, and leading a team of temporary testers (including training, test management, and planning).
Manual functional testing for various projects.
Compliance testing for major consoles.
Preparing test plans and test executions.
Manual functional testing for various projects.
Compliance testing for major consoles.