

Dynamic Game Designer, QA Specialist, and Product Owner with nearly four years of experience in hyper-casual, casual, and hybrid-casual game development. Expertise includes gameplay design, prototyping, QA pipelines, KPI analysis, and live-ops management, ensuring the delivery of high-quality products with optimized performance. Proven ability to collaborate effectively across multidisciplinary teams while driving data-driven design decisions and managing feature documentation, testing automation, SDK/ads testing, and release management. Actively seeking opportunities in Game Design, QA Management, or Production to leverage skills and contribute to innovative gaming experiences.
Tools & Tech: Charles, Qase, Unity, Android Studio, XCode, Firebase, Game Analytics, Revenue Cat, Adjust, LookerStudio, Confluene, JIRA, Trello.
Tools & Tech: Figma, Assembla, Sensor Tower, Data.ai , Spreadsheet, Docs.
Tools & Tech: Assembla, Firebase, Android Studio, XCode, Logcat.