Summary
Overview
Work History
Education
Skills
Websites
Relevant Experience
Languages
Work Availability
Quote
Timeline
Hi, I’m

Kyle Alley

Täby,Stockholm
Kyle Alley

Summary

Passionate gamer with a degree in Game Design from Uppsala University who spends their free time thinking about the way games are designed as well as why the team developed the game in a particular way. Love to think about being able to make a new game design that benefits society or has a meaningful impact on the games industry. Attended Uppsala University for Game Design where the coursework included fast paced prototyping of games and ideas as well as multiple projects which allowed the ability to take on roles as a designer, producer, QA, and UI/UX programming, sound/graphical programming and some programming on game mechanics.

Overview

5
years of professional experience
1

Year of technical support experience

Work History

Apple Inc
Stockholm

Technical Specialist
01.2022 - 09.2022

Job overview

  • Help in assisting and troubleshooting issues that users have with their devices
  • Being a technician allows me to repair relationships and trust within the company as well as encourages myself to think quickly and adapt to each situation individually
  • Completed troubleshooting and diagnostics on company resources.

Apple Inc
Stockholm

Specialist
08.2021 - 01.2022

Job overview

  • Use knowledge of Apple products and services to educate and properly provide the right items for every situation
  • Help teach and educate how to use Apple products as well as some basic troubleshooting.

Starbucks Sweden
Stockholm

Shift Supervisor
05.2017 - 08.2021

Job overview

  • Created superlative coffeehouse experience through customer service, beverage preparation and presentation, in-store marketing and thorough cleanliness and sanitation of work space.

Education

Uppsala University
Visby

Bachelor Of Arts from Game Design

University Overview

  • Thesis on: Queer Masculinity: A study of representation and queer masculinity in tabletop RPG's.
  • Worked within groups to develop and showcase games throughout the 3 year program.
  • Paper prototyping, week long fast prototyping, quick fixes and some QA.
  • Minor coursework in C++, C# and JAVA while working in multiple game engines such as UE4 and Unity.

University of Tampere
Tampere

Associate Of Arts from Games Research

University Overview

  • Member of Erasmus and ESN.
  • Year abroad studying Games Research.
  • Coursework in identifying reasons for consumers to play games and how to develop a game using this data as an advantage.
  • Use of player heuristics and User experience data to conduct research.

Skills

  • Paper prototyping
  • Game design, story telling and character development
  • Some knowledge in Programming Languages (C#, C, Java)
  • Progress reporting (SCRUM Methodology)
  • Effective communication
  • Unreal engine development
  • GIT hub version management
  • SourceTree version management
  • Agile framework development
  • Production and player research
  • Technical Support Knowledge
  • Issue Triaging
  • Technical Communication Skills
  • Apple IOS
  • Responding to Technical Questions
  • Bug Fixes
  • User Experience

Relevant Experience

Relevant Experience

LICK, WIGGLE, RACE!

  • This was a first year project which was showcased at the Gotland Game Conference.
  • I worked on the tech for this project, I had to build an arcade machine and wire an alternative input. Along with this I also worked on the main menu design and programming, sounds and the movement of the dragonflies to bring life to the map.
  • This project was made using Unity.

REMINISCENCE

  • This was a second year project which was showcased at the Gotland Game Conference.
  • I worked on the lighting and designed the layout of the map and designed the game concept. Along with this I also helped partially in all aspects of programming working with and learning blueprints in Unreal Engine.
  • More info on these and more projects can be found on my Portfolio.

Languages

English
Native Speaker
Swedish
Intermediate
B1
Availability
See my work availability
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Quote

The ones who are crazy enough to think they can change the world, are the ones that do.
Steve Jobs

Timeline

Technical Specialist
Apple Inc
01.2022 - 09.2022
Specialist
Apple Inc
08.2021 - 01.2022
Shift Supervisor
Starbucks Sweden
05.2017 - 08.2021
Uppsala University
Bachelor Of Arts from Game Design
University of Tampere
Associate Of Arts from Games Research
Kyle Alley